RavenQuest, a top-down pixelated MMORPG, builds on the success of its predecessor, Ravendawn, which boasts over 200,000 monthly players. What sets RavenQuest apart is its full web3 integration, enabling players to truly own in-game assets as NFTs, all within a constantly evolving game world. Unlike some other web3 games that require an upfront investment, RavenQuest is free-to-play, giving anyone the chance to dive in. For those who prefer a more relaxed experience, there are PvE zones. But for those who enjoy competition, the PvP elements offer greater rewards and earning potential.
New Battlefield Mode: Guild Wars
RavenQuest introduces Guild Wars, a new competitive mode that brings guilds together in large-scale battles for control over key strategic areas. The battlefield is split into four towers, each initially neutral and up for grabs. When a guild takes control of a tower, it changes color, and the controlling guild earns 5 points every 15 seconds. The goal is to be the first guild to reach 2,500 Victory Points and claim victory.
The Golden Flag, located at the center of the map, offers an even higher-risk, higher-reward opportunity. Capturing the Golden Flag gives guilds a significant bonus—50 points—if they can transport it safely to one of their towers. However, carrying the flag is dangerous: if the player dies or uses certain abilities, they drop the flag, adding a tactical challenge to the mode. Fortunately, players respawn quickly with no death penalties, allowing the action to stay fast-paced and uninterrupted.
Bidding Phase and Participation

Guild Wars will take place weekly, with the first event scheduled for September 28, 2023, at 12:00 PM Pacific Time. Prior to each war, guilds must participate in a Bidding Phase, where they contribute in-game silver to secure a spot in the top 20 bidders. A maximum of 30 guilds can participate, with higher bids offering additional advantages during the war.
The Bidding Phase ensures that only the most committed guilds can participate, rewarding those who invest more heavily in the event. After bidding ends, guilds will have 30 minutes to finalize their strategies and organize teams before the battle begins.
Guild Bank and Reward System
To further support guilds, RavenQuest introduces the Guild Bank system. This shared pool of silver allows guild members to contribute funds for activities like Guild Wars. Only the Guild Leader and Vice-Leader can manage the Bank’s resources, but all members can monitor the balance and transaction history, ensuring transparency and encouraging collaboration. Guilds also automatically earn a 2% silver bonus from in-game activities, like monster hunting, which is then deposited into the Guild Bank.
Winning and participating in Guild Wars yields substantial rewards, including Gold and Warforged Shards. The Gold earned depends on performance during both the Bidding Phase and the battle itself. Participants in the winning guilds receive 500 Gold, plus 20 Gold for each placement achieved in the bidding. Losing guild participants earn 200 Gold, with 10 Gold for each placement.
Even non-participating guild members still benefit. Members of the winning guild receive 250 Gold, while those in the losing guild get 100 Gold. In addition to Gold, Warforged Shards can be used to further guild activities or personal progression within the game, offering long-term incentives to keep participating.
Conclusion
With the introduction of Guild Wars, RavenQuest significantly expands its competitive and play-to-earn elements. The combination of strategic tower captures, the high-stakes Golden Flag objective, and the collaborative Guild Bank system encourages teamwork both in and out of combat. These weekly events promise exciting action for players, as guilds strive to earn rewards and build their influence in the game world. For RavenQuest players, Guild Wars offers a thrilling new avenue for growth and engagement.